The Traditional Children's Games of England Scotland
& Ireland In Dictionary Form - Volume 1

With Tunes(sheet music), Singing-rhymes(lyrics), Methods Of Playing with diagrams and illustrations.

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I
408                             MUSICAL CHAIRS
The boy who remains "at home" makes a small hole in the ground, and holds in his hand a stick about three feet long to strike with. The boy who is out at field throws a stick in the direction of this hole, at which the other strikes. If he hits it, he has to run to a prescribed mark and back to the hole with­out being caught or touched with the smaller stick by his play­fellow. If he is caught, he is " out," and has to go to field. And if the boy at field can throw his stick so near to the hole as to be within the length or measure of that stick, the boy at home has to go out to field. A number of boys often play together; for any even number can play. I am told that the game was common fifty years ago. In principle it resembles cricket, and looks like the rude beginning of the game.—Addy's Sheffield Glossary.
See "Cat," "Cudgel," "Kit-cat," "Tip-cat."
Musical Chairs
A line of chairs is placed in a row down a room (one chair less than the number of children who are playing) in such a way that every alternate chair only is available on either side for the players to seat themselves. The children wralk or dance round the chairs, keeping quite close to them. The piano or other musical instrument is played while they are dancing round. The music is continued for any length of time the player pleases, the children running round the chairs as long as the music goes on. The player stops the music suddenly, when all the children endeavour to take seats. One will be unable to find a seat, and this player remains " out." A chair is then taken away, and the music and dancing round begins again. There should always be one chair less than the number of players.—A. B. Gomme.
In Ellesmere, Miss Burne says, " Snap-tongs," called in other circles " Magic Music" or " Musical Chairs," is thus played. Five players take part; four chairs are set in the middle, and one of the players, who holds a pair of tongs, desires the others to dance round them till the clock strikes a certain hour, which is done by snapping the tongs together so many times. While they dance, a chair is taken away, and the player who cannot